THE GAME: Doomtown is the CCG based on the
“Deadlands” world, which is full of cowboys and grotesque abominations in about
equal numbers. You have a bunch of cowboys/freaks. The other guy has a bunch of
cowboys/freaks. While you can win in the obvious way of wiping out the other
guy’s entire crew, you can actually win without ever starting a fight as long
as you earn more control points than the other guy has influence. All the
characters are moving around Doomtown which you create with location cards, so
you have to outmaneuver your opponent.
THE CARDS: They contain some of the most unique game
lingo of any CCG, for example: Pay 2 Ghost Rock and boot a dude at a strike to
call out a posse.
MEMORABLE GAMEPLAY: The Grim Reaper gets suited up
with a New Hat and Blue Jeans, and rides off to a shootout on his Penny
Farthing.
WHY IT’S FUN: The card art is great! Most items,
characters, and events have funny effects and flavor text. Battles between
characters are resolved by drawing poker hands, with other cards letting you
draw more than 5 or discard more to make monster hands like 5 aces or the
ultimate “Dead Man’s Hand”. But if it’s not a legal poker hand, your opponent
might get the last laugh by playing a Cheatin’ card and turning the tables on
you!
2 comments:
That looks to be a very interesting game.
It's really fun, one of my favorite things is when the other guy is about to absolutely slaughter you by drawing like a 12 card poker hand and you have a Cheatin' card that turns the tables.
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